About

This page serves as a hub and overview for each of the projects that I am or have been working on.

My primary focus for personal projects is game development as that is what I am passionate about. However, I have dabbled with tooling for other fields that I am interested in as well. See the 40K list builder application below as an example. I was initially working with JavaScript and TypeScript since I use JS at work. I attempted to create 2D game engines in both languages, ended up enjoying it too much to waste time creating such a tool that would ultimately under-perform due to language constraints, and so opted to restart in C# and OpenGL. This quickly led to a C++ and OpenGL restart, and then slowly the realisation that I would end up spending too many years creating a basic engine when I could just start making games with an existing one.

These days I primarily work with Godot. Being a free and open-source game engine means I can just experiment with it and figure out what I can do and how well I can do it wihtout having to worry about expenses until I feel I have something good enough to port to consoles.

Projects


Night Wave Tower Defence

Status: Complete

A game that Imade in the Godot engine.
Nightwave is a tower defence game inspired by the Kingdom Rush games, sans the heroes.
The twist with this variation is that monsters are obscured by darkness and so the player must first build towers that illuminate the path so that other towers may shoot at them.



Unamed Soulsvania Platformer

Status: On Hold

A game that I am making in the Godot engine.
This is a 2D, souls-like, metroidvania, single player game set in a dark fantasy world.
Inspired by the likes of Hollow Knight and Salt & Sanctuary.

Project is currently on hold while I work on the precision platformer mentioned below.


Unamed Precision Platformer

Status: In Progress

A game that I am making in the Godot engine.
This is a 2D platformer with a focus on platforming puzzles and speed.
This project's purpose is to refine my 2D movement system for the soulsvania project mentioned above.


Warhammer 40K 8th Edition List Builder

Status: On Hold

Currently this project is not getting any love as I haven't been playing 40K.

I started this project for two reasons:

So I decided to make my own web-based list builder. Originally this was planned to cater for all armies, however once I got round to translating the rules for the factions I play (Craftworlds, Harlequins, and Ynnari) I realised just how big of a task that would be. So, for now at least, this project will only support my factions, but should be able to support the others if I ever get around to adding their data.


Try it now on GitHub Pages

CodePen Account

Status: Updated only when experimenting

I started using CodePen at one point to play around with some of the simpler physics challenges and 2d game mechanics. For example the below code pen is a work-in-progress attempt at detecting and resolving collisions between different shapes:

See the Pen 2D Physics Module by Connor (cp-pens) on CodePen.

My CodePen page

Discarded Projects

Every developer is going to have tons of discarded projects. I am no different. Some noteworthy examples in my case are: